Sep
17

Day 3 of Austin Game Developer Confrence

category: Game Design | Comments Off |

Today was the Career Guide Seminar, which is absolutely a must for a student! If you are serious about getting into the game industry, then you need to save your pennies and attend GDC. There's no way around it. The Career Guide seminar, offered session on resume writing for game designers. There was a mock interview session where you'd get question by HR reps from real game companies. There was a Q&A ...
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Sep
16

Day 2 of Austin Game Developer Confrence

category: Game Design | Comments Off |

Well day two at ACDC was another full one. Today I was able to attend another session on storytelling. This lecture was presented by the creative art director of Tomb Raider Underworld. He discussed issues with the character Laura. That her original storyline was designed for a single game, but there have been many games since then. To compensate the game designers decided to give Laura a back story that motivated ...
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Sep
15

Day 1 of Austin Game Developer Confrence

category: Game Design | Comments Off |

Well day one at ACDC was a full one. There are several track of lectures at AGDC one of which is writing, and since I like to write, I decided to attend a few of those. The big talk throughout all the writing lectures was the move to interactive stories. Many lectures fantasized about the holodeck from star trek. They kept saying that the first mini version of this such technology would ...
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